Changes between Initial Version and Version 1 of Astronomical_Many_Body_Simulations_On_RV770
- Timestamp:
- May 21, 2009 12:24:17 PM (16 years ago)
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Astronomical_Many_Body_Simulations_On_RV770
v1 v1 1 = Fast Simulations of Gravitational Many-body Problem on RV770 GPU = 2 == abstract == 3 The gravitational many-body problem is a problem concerning the movement of bodies, which are interacting through gravity. However, solving the gravitational many-body problem with a CPU takes a lot of time due to O(N**2) computational complexity. In this paper, we show how to speed-up the gravitational many-body problem by using GPU. After extensive optimizations, the peak performance obtained so far is about 1 Tflops. 4 5 == extended abstract == 6 7 == preprint == 8 http://jp.arxiv.org/abs/0904.3659